| Comparison | Piranesi | Autodesk Impression | C4D Architect Edition |
| IMPORT - DWG, DXF | |||
| IMPORT - 3DS | |||
| IMPORT - SKP, MAN | |||
| MANUAL PAINTING | |||
| MANUALLY PAINTING LINES | |||
| MANUALLY PAINT BRUSHES AND TEXTURES | |||
| LOCK PAINT TO GEOMETRIC PLANE | |||
| LOCK ONTO MATERIALS FROM MODEL | |||
| LOCK ONTO ALIGNMENTS OF PLANES | |||
| PHOTOREALISTIC OBJECT PLACEMENT | |||
| 3D OBJECT PLACEMENT | |||
| CREATE ENTOURAGE LIBRARY | |||
| AUTOMATIC RENDER EFFECT | |||
| MANUAL APPLICATION OF EFFECTS | |||
| CREATION OF NEW EFFECTS | |||
| SHARE NEW EFFECTS |
The key differentiator of Piranesi is that it allows the end user to apply their artistic effects manually and in a non-automated approach. The design and conceptualization phase of a project is essentially a cognitive process and does not lend itself to automation. The above table summarizes and helps to draw attention to these key differences.
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